![]() If you have an improvement, send it in to me, I'll patch the current version and make a new download zip available for all, right here in this thread. Only thing asked for is: Give something back to the project if you like it. This is where fan-created maps are stored. Next, you need to open the Maps sub-folder. These are the actual folders in which Generals and Zero Hour store most of your game data. Please not that this webplayer uses right-mouse clicking too for moving on the map, deselecting units and such.Īll the art assets from this game are free for personal and commercial use. If your map is for C&C Generals: Zero Hour, you need to open the Command and Conquer Generals Zero Hour Data folder, as seen below. If that sounds interesting to you, please check out here the first version: So anyone is welcome to download the current little RTS demo project, improve it, send improvements back to me and I make new versions available for all again. Idea was to create some kind of "Command Conquer - Generals" style RTS clone as pet project and as there was this nice competition over at ( here and here) created by Thomas Pasieka I thought about releasing my work so far for free and try to make a community project out of it. I'd like to share a Unity project that I have sitting on my disk for some time now.
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